AI Insights · Timothy · April 2025
Top 5 Vikings Games Performance in Italy Q1 2025
Discover the performance trends of the top 5 Vikings games on a unified platform in Italy during Q1 2025, with insights on weekly downloads, revenue, and active users.
Viking Rise by IGG.COM showed a varied performance in Italy over Q1 2025. Weekly revenue started at around $16.5K, dipping to $8.5K by mid-March before recovering to approximately $11.8K at the end of the quarter. Downloads initially were around 5.5K, declining to just over 2K by the end, while active users fluctuated between 10K and 15K.
Landnama - Viking Strategy RPG from Sonderland had minimal revenue throughout Q1 2025, peaking at $17 in late February. Downloads saw a significant spike mid-February to 674, before settling down to 110 by quarter's end.
Pixel Tribe: Viking Kingdom by KVANNLI AS experienced a gradual increase in downloads, reaching a peak of 286 in early March. Revenue remained low, peaking at $30 at the end of March, while active users hovered around 500 to 900.
Vikings Revenge, published by Estoty, saw a notable rise in downloads, peaking at 1.2K in late March, with revenue increasing slightly to $19 by the quarter's end.
Brawl King — Viking Action RPG from MVS - FZCO had a brief period of activity, with downloads peaking at 443 in late January and minimal revenue of $16 in early February.
These insights are drawn from Sensor Tower’s comprehensive data, offering a closer look at the performance of Viking-themed games in Italy. For more detailed insights, visit Sensor Tower.